| Date: | Uploaded on: January 15th, 2006 9:00 AM |
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| Glossary S |
Back Satellite
TV: Video and audio signals relayed
via a communication device that orbits around the earth. Scalability: The
degree to which a computer application or component can be expanded in size,
volume, or number of users served and continue to function properly. Scanner: A device that converts a printed page or image into an digital representation that can be viewed and manipulated
on a computer. Schema: 1) A relatively simple textual
description or representation of the internal structure of a database,
including table names, element names, and relationships between elements. 2)
One of several new entities that define the structure and content parameters
for XML documents. SCORM (Sharable Content Object Reference
Model): A set of
specifications that, when applied to course content, produces small, reusable
learning objects. A result of the Department of Defense's Advance Distributed
Learning (ADL) initiative, SCORM-compliant courseware elements can be easily
merged with other compliant elements to produce a highly modular repository of
training materials. Screen
reader: Computer software that speaks text
on the screen. Often used by individuals who are visually impaired.
Screenshot: A
picture of a computer display that shows the display at a given point in time.
Also called a screen capture. Annotated screenshots are often used in software
manuals and training programs. Script:
A program or set of instructions not carried out by
the computer processor but by another program. Code is interpreted at run time
rather than being stored in executable format. Scripting language: See Script. Scroll:
To move text and images on a computer screen in a
constant direction--down, up, right, or left. Section
508: The section
of the 1998 Rehabilitation Act that states that all electronic and information
technology procured, used, or developed by the federal government after Seamless technology: Technology that's easy to use,
intuitive in nature, and isn't the focus of the learning experience. Also
called transparent technology. Self-assessment:
The process by which the learner
determines his or her personal level of knowledge and skills. Self-paced learning: An offering in which the learner
determines the pace and timing of content delivery. The
Semantic Web: A
concept proposed by World Wide Web inventor Tim Berners-Lee. States that the
Web can be made more useful by using methods such as content tags to enable
computers to understand what they're displaying and to communicate effectively
with each other. That, says Berners-Lee, will increase users' ability to find
the information they see. Serial
bus: A channel
through which information flows, one bit at a time, between two or more devices
in or connected to a computer. A bus typically has multiple points of access
through which devices can attach to it. Serial
port: A
connection point for peripheral devices to be attached to a computer, through
which data transmission occurs one bit at a time. Server: A computer with a special service function
on a network, generally to receive and connect incoming information traffic. Simulations: Highly interactive applications that allow the learner to
model or role-play in a scenario. Simulations enable the learner to practice
skills or behaviors in a risk-free environment. Skill
gap analysis: Compares a person's skills to the
skills required for the job to which they have been, or will be, assigned. A
simple skill gap analysis consists of a list of skills required along with a
rating of the employee's level for each skill. Ratings below a predetermined
level identify a skill gap. Skills inventory:
A list of
skills or competencies that an individual posssess,
usually created by self-evaluation. SLIP
(Serial Line Internet Protocol): A means of allowing a user to
connect to the Internet directly over a high-speed modem. Also see PPP. SLIP is older
and used less frequently than PPP. Slow
scan converter: A transmitter or receiver of
still video over narrowband channels. In real time, camera subjects must remain
still for highest resolution. SME
(subject matter expert): An individual who is recognized as
having proficient knowledge about and skills in a particular topic or subject
area. Soft
skills: Business skills such as
communication and presentation, leadership and management, human resources,
sales and marketing, professional development, project and time management,
customer service, team building, administration, accounting and finance,
purchasing, and personal development. Software: A set of instructions that tell a
computer what to do; a program. Source
code: Program
instructions written by a software developer and later translated (usually by a
compiler) into machine language that a computer can understand. Spam: (noun) Junk email that is sent, unsolicted and in bulk, to advertise products or services
or publicize a message. The term may have originated from a Monty Python song.
(verb) To send unsolicited bulk email to advertise products or services or
publicize a message. Specification: A plan, instruction, or protocol
for e-learning that's established or agreed upon. Specification is often used interchangeably with standard, but the two terms are
not truly synonymous. Specifications become standards only after they've been
approved by an accrediting agency. SQL:
Language for accessing information in a database and updating entries. Stakeholder: A person with a vested interest in the successful completion of a
project. Stakeholders in e-learning often include the developer, the
facilitator, the learners, the learners’ managers, customers, and so forth. Standard: An e-learning specification
established as a model by a governing authority such as IEEE or ISO to ensure
quality, consistency, and interoperability. Storyboard: (noun) An outline of a multimedia
project in which each page represents a screen to be designed and developed.
(verb) To create a storyboard. Streaming media (streaming audio or video): Audio or video files played as
they are being downloaded over the Internet instead of users having to wait for
the entire file to download first. Requires a media player program. Studying:
The self-directed
practice of reviewing instructional material (usually as a follow-up to
instruction) to improve retention and understanding. Aims to increase or
improve skills or knowledge in the long-term, although some people argue that
studying only places information in the short-term memory and mainly serves the
goal of improving performance on tests. Style
sheets: In
traditional print publishing and on the Web, style sheets specify how a
document should appear, standardizing such elements as fonts, page layout and
line spacing, repeated content, and so forth. Web style sheets help ensure
consistency across Webpages, but HTML coding can also
override the sheets in designated sections of the pages. Also see CSS. Synchronous learning: A real-time, instructor-led
online learning event in which all participants are logged on at the same time
and communicate directly with each other. In this virtual classroom setting,
the instructor maintains control of the class, with the ability to "call on"
participants. In most platforms, students and teachers can use a whiteboard to
see work in progress and share knowledge. Interaction may also occur via audio-
or videoconferencing, Internet telephony, or two-way live broadcasts. Synergy: The dynamic energetic atmosphere created in an online class when
participants interact and productively communicate with each other. System requirements: The technological conditions required to run a software
application. Includes the operating system, programming language, database,
hardware configuration, bandwidth, processing power, and so forth. |