| Date: | Uploaded on: January 15th, 2006 9:00 AM |
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| Glossary I |
Back IEEE (The Institute of Electrical and Electronics
Engineers):
An organization whose Learning Technology
Standards Committee is working to develop technical standards, recommended
practices, and guides for computer implementations of education and training systems.
ILS
(integrated learning system): A complete software, hardware,
and network system used for instruction. In addition to providing curriculum
and lessons organized by level, an ILS usually includes a number of tools such
as assessments, record keeping, report writing, and user information files that
help to identify learning needs, monitor progress, and maintain student
records. ILT
(instructor-led training): Usually refers to traditional
classroom training, in which an instructor teaches a course to a room of
learners. The term is used synonymously with on-site training and classroom
training (c-learning). IMS
(Instructional Management System) Global Learning Consortium: Coalition of government
organizations dedicated to defining and distributing open architecture
interoperability specifications for e-learning products. See the IMS Website. Information architecture: A description or design
specification for how information should be treated and organized. In Web
design, the term describes the the organization of
online content into categories and the creation of an interface for displaying
those categories. Infrastructure: The underlying mechanism or framework of a system. In
e-learning, the infrastructure includes the means by which voice, video, and
data can be transferred from one site to another and be processed. Instant
messenger (IM):
Software that lists users' selected "buddies" (friends, family,
co-workers, and so forth) who are online and enables users to send short text
messages back and forth to them. Some instant messenger programs also include
voice chat, file transfer, and other applications. Instructional designer (ID): An individual who applies a systematic methodology based
on instructional theory to create content for learning. Integration: Combining hardware, software (and, in e-learning, content) components
together to work as an interoperable system. The process of integration may
also include front-end planning and strategy. Intellectual
property: An
idea, invention, formula, literary work, presentation, or other knowledge asset owned by
an organization or individual. Intellectual property can be protected by patents,
trademarks, service marks, and/or copyrights. Interactive media: Allows for a two-way interaction
or exchange of information. Internet: An international network first used to connect education
and research networks, begun by the Internet-based
training: Training delivered primarily by
TCP/IP network technologies such as email, newsgroups, proprietary
applications, and so forth. Although the term is often used synonymously with
Web-based training, Internet-based training is not necessarily delivered over
the World Wide Web, and may not use the HTTP and HTML technologies that make
Web-based training possible. Internet
Explorer: Browser software that enables
users to view Webpages. Interoperability: The ability of hardware or
software components to work together effectively. Intranet: A LAN or WAN that's owned by a company and is only
accessible to people working internally. It is protected from outside intrusion
by a combination of firewalls and other security measures. IP
(Internet Protocol): The international standard for
addressing and sending data via the Internet. IP
multicast: Using the Internet Protocol,
delivery of a learning event over a network from a single source to multiple
participants. ISDN
(Integrated Services Digital Network): A
telecommunications standard enabling communications channels to carry voice,
video, and data simultaneously. ISO (International Organization for
Standardization): An international federation of national standards bodies. See the ISO Website. ISP
(Internet service provider): A hosting company that provides
end user access to such Internet services as email, the World Wide Web, FTP,
newsgroups, and so forth. IT
(information technology): The industry or discipline
involving the collection, dissemination, and management of data, typically
through the use of computers. ITFS (Instructional Television Fixed Service): Microwave-based, high-frequency
television used in educational program delivery. IT training: A
combination of desktop training and information systems and technical training.
Includes training in areas such as system infrastructure software, application
software, and application development tools. |